Monster Aggro Behavior:
1. Aggro List: Monster tracks aggro for all attackers
2. Target Selection: Attacks highest aggro player
3. Aggro Decay: -5% per second when out of combat
4. Aggro Reset: Full reset on target death or leaving combat range
Threat Management:
- Aggro dump skills: Reduce your threat by 50-90%
- Threat transfer: Pass your aggro to tank
- Aggro wipe: Boss mechanic that resets all threat
Aggro Range
Monster Type
Aggro Range
Link Range
Passive
0m (only if attacked)
5m
Neutral
5m
10m
Aggressive
15m
15m
Boss
25m
Room-wide
📖 Cast Speed (CASTSPD)
Cast Speed Calculation:
CastTime = BaseCastTime / (1 + CASTSPD%)
CASTSPD Sources:
- INT: 0.1% per point
- Weapon (Staff/Wand): 5-20%
- Equipment: 5-15%
- Buffs: 10-30%
Caps:
- Soft Cap: 50% faster
- Hard Cap: 70% faster (cannot instant-cast most spells)
Example:
- Spell base cast: 2.0 seconds
- INT 100: +10%
- Staff: +15%
- Buff: +20%
- Total CASTSPD: +45%
- Final Cast Time: 2.0 / 1.45 = 1.38 seconds
Cast Time Categories
Category
Base Time
Interruptible
Instant
0 sec
No
Fast
0.5-1.0 sec
Difficult
Normal
1.5-2.5 sec
Yes
Slow
3.0-4.0 sec
Yes
Channel
Varies
Yes (breaks channel)
🐉 PVE Damage (PVEDMG)
💡 Monster Hunting Boost
PVE Damage stats memberikan bonus damage khusus untuk melawan monster/dungeon content. Berbeda dari PVP damage yang memiliki penalti.
PVE Damage Calculation:
Final Damage = Base Damage × (1 + PVEDMG%)
PVEDMG Sources:
- Equipment (dungeon gear): 5-25%
- Passive skills: 5-20%
- Buffs/Potions: 10-30%
- Class passive: 5-15%
- Gems/Enchants: 5-10%
Caps:
- Soft Cap: 50% PVEDMG
- Hard Cap: 100% PVEDMG (2x damage)
- Minimum: 0% PVEDMG
Example:
- Base Damage: 1000
- PVEDMG from gear: 15%
- PVEDMG from passive: 10%
- PVEDMG from buff: 20%
- Total PVEDMG: 45%
- Final Damage: 1000 × 1.45 = 1450 damage
PVE Damage Categories
Category
Bonus
Notes
Regular Monsters
100% damage
Standard PVE damage
Elite Monsters
85-100% damage
Slight resistance
Dungeon Bosses
70-80% damage
High damage reduction
Raid Bosses
50-70% damage
Very high reduction
World Bosses
40-60% damage
Extreme resistance
PVE Damage vs PVP Damage
⚠️ Balance Difference
PVE Damage dan PVP Damage dihitung terpisah untuk menjaga balance. High PVE damage tidak membuat character overpowered di PvP.
Comparison:
PVE Damage:
- Bonus penuh untuk monster content
- Tidak ada penalti
- Cocok untuk grind, dungeon, bosses
- Example: +45% PVEDMG = 1450 damage vs 1000
PVP Damage:
- Rata-rata 70-80% dari attacker damage
- Harder to stack
- Penalti untuk high-level vs low-level
- Example: +45% PVEDMG tidak applies ke players
Summary:
- Monster hunting: Gunakan PVEDMG gear
- PVP / Grinding mix: Balance keduanya
- Solo dungeon: Maksimalkan PVEDMG
🗡️ PVE Damage to Non-Boss Monsters (PVEDMG-NB)
📖 Specialized Stat
Bonus damage khusus untuk regular monsters (non-boss). Lebih mudah di-stack daripada boss damage tetapi hanya untuk mobs regular.
Non-Boss Monster Definition:
- Regular field monsters
- Dungeon trash mobs
- Quest monsters
- Elite monsters (tier 1-2)
PVEDMG-NB Calculation:
Final Damage = Base Damage × (1 + PVEDMG% + PVEDMG-NB%)
Non-Boss Sources:
- Regular dungeon gear: 10-20%
- Monster-hunting passives: 5-15%
- Mob-slaying buffs: 10-25%
- Leveling gear: 5-10%
Benefits:
- Stackable dengan PVEDMG
- Bonus tinggi untuk farming
- DPS improvement untuk grinding
- Easy to obtain from gear
Example:
- Base Damage: 1000
- PVEDMG: 15%
- PVEDMG-NB: 25%
- Total: 1000 × (1 + 0.15 + 0.25) = 1400 damage