Dokumentasi lengkap untuk Physical Attack, Magic Attack, Critical, Accuracy, dan Penetration.
📋 Offensive Stats Overview
Stat
Abbr
Type
Primary Source
Physical Attack
PATK
Flat
STR, Weapon, Equipment
Magic Attack
MATK
Flat
INT, Staff, Equipment
Global Attack
GATK
Percentage
Race passive, Equipment, Buffs
Critical Rate
CRIT
Percentage
DEX, Equipment, Potions
Critical Damage
CDMG
Percentage
Equipment, Passives
Accuracy
ACC
Flat
STR, Equipment, Level
Attack Speed
ASPD
Multiplier
Weapon type, Equipment
Armor Penetration
ARPEN
Percentage
Equipment, Skills
Magic Penetration
MPEN
Percentage
Equipment, Skills
💪 Physical Attack (PATK)
📖 Definition
PATK adalah base damage untuk physical attacks (melee dan ranged). Digunakan oleh Warrior dan Ranger classes.
PATK = (STR × 2) + WeaponPATK + EquipmentPATK + PotionPATK
Components:
- Base from STR: STR × 2
- Weapon bonus: Listed on weapon
- Equipment: Accessories, armor bonuses
- Potion: Attack potions (+10% PATK)
Example (Lv50 Warrior with 100 STR):
- STR: 100 → 200 base PATK
- Weapon: +60 PATK
- Accessories: +40 PATK
- Potion (Attack): +10% = +30
- Total PATK: 330
PATK Sources by Level
Level Range
STR Range
Weapon PATK
Equipment PATK
Total Estimate
1-20
10-30
10-25
5-15
40-90
21-35
30-50
25-40
15-30
105-180
36-45
50-75
40-55
30-50
190-305
46-55
75-100
55-70
50-75
330-495
56-65
100-130
70-90
75-110
525-750
🌐 Global Attack (GATK)
📝 Definition
Global Attack adalah bonus percentage yang berlaku untuk KEDUA Physical ATK dan Magic ATK sekaligus.
GLOBAL ATK CALCULATION:
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
When you have "+X% Global ATK" bonus:
Final PATK = Base PATK × (1 + Global ATK%)
Final MATK = Base MATK × (1 + Global ATK%)
Sources:
- Race Passive (Cora: +10% Global ATK)
- Equipment set bonuses
- Buff skills
- Special potions
Example (Cora with +10% Global ATK):
- Base PATK: 150 → Final PATK: 165 (+15)
- Base MATK: 400 → Final MATK: 440 (+40)
Global ATK Sources
Source
Global ATK Bonus
Notes
Cora Race Passive
+10%
Permanent
Accretia Race Passive
+10% Physical only
Not Global (PATK only)
Elite Equipment Set
+5-15%
Set bonus
Attack Buff Skills
+10-25%
Temporary
Special Event Potions
+5-10%
Rare items
⚠️ Important Note
Accretia's +10% Physical ATK is NOT Global ATK - it only affects PATK, not MATK. Only Cora has true Global ATK as race passive.
✨ Magic Attack (MATK)
MATK = (INT × 3) + WeaponMATK + EquipmentMATK + PotionMATK
Components:
- Base from INT: INT × 3 (higher scaling than PATK)
- Weapon bonus: Staff MATK
- Equipment: Accessories, Force armor bonuses
- Potion: Attack potions (+10% MATK)
Example (Lv50 Spiritualist with 120 INT):
- INT: 120 → 360 base MATK
- Staff: +90 MATK
- Accessories: +50 MATK
- Potion (Attack): +10% = +50
- Total MATK: 550
Magic Elements (4 Elements)
🔥
Fire
High burst damage DoT (Burn) effects Strong vs Earth
💧
Water
Healing boost Slow effects Strong vs Fire
🌍
Earth
Defense boost Stun effects Strong vs Wind
💨
Wind
Speed boost Knockback effects Strong vs Water
🔄 Element Rock-Paper-Scissors
Fire → Earth → Wind → Water → Fire
Strong attacks deal +25% damage, Weak attacks deal -25% damage
🎯 Critical Rate (CRIT)
CRIT% = BaseCrit + (DEX × 0.05) + EquipmentCrit + PotionCrit
Constants:
- BaseCrit = 3% (all characters)
- DEX scaling = 0.05% per point
- Soft Cap = 35%
- Hard Cap = 55%
Example (Ranger with 100 DEX):
- Base: 3%
- DEX 100: +5%
- Weapon: +6%
- Accessories: +10%
- Crit Potion: +10%
- Raw Total: 34% (under soft cap)
Level Difference Effect:
- Attacking higher level: -4% crit per level diff
- Attacking lower level: +2% crit per level diff (cap +10%)
Critical Rate by Class
Class
Typical DEX
Base Crit from DEX
Equipment Bonus
Total Range
Warrior
60-80
3-4%
10-15%
16-22%
Ranger (Bow/Gun)
100-130
5-6.5%
15-25%
23-34%
Ranger (Launcher)
80-100
4-5%
10-20%
17-28%
Spiritualist
60-80
3-4%
5-15%
11-22%
Specialist
80-100
4-5%
10-20%
17-28%
💥 Critical Damage (CDMG)
CDMG% = BaseCDMG + EquipmentCDMG + PassiveCDMG
Constants:
- BaseCDMG = 150% (all characters)
- Soft Cap = 220%
- Hard Cap = 300%
On Critical Hit:
FinalDamage = NormalDamage × (CDMG% / 100)
Example:
- Base: 150%
- Weapon: +25%
- Accessories: +20%
- Passive Skill: +10%
- Total CDMG: 205%
If normal hit = 1000 damage:
Critical hit = 1000 × 2.05 = 2050 damage