Game Design
Core game mechanics, systems, and features
Concept Overview
Game title, genre, platform, target audience, dan unique selling point
High Concept
Elevator pitch dan vision statement game
Core Gameplay Loop
Explore, Quest, Fight, Collect, Upgrade cycle
Core Mechanics
Controls untuk PC dan Mobile, Options settings
Character Creation
Race selection: Accretia, Bellato, Cora
Class System
Warrior, Ranger, Spiritualist, Specialist
PvP Systems
Chip War, Open World PvP, Guild Wars
Economy System
Currency, Trading, Crafting, Market
Social Features
Party, Guild, Friends, Chat systems
Stats & Formula System
Complete technical documentation for implementation
Base Values & Constants
Character base stats, global constants, caps
Offensive Stats
GATK, PATK, MATK, CRIT, CDMG, ATKSPEED, PEN
Defensive Stats
DEF, PDEFF, MAGDEFF, EVA, BLCK, ELEMENT
Utility Stats
ACCUR, MOVSPEED, STEALTH, SKILLCD, AGGRO
Sustain/Recovery Stats
VAMP, HPREGEN, FPREGEN, HEALEFF
Economy/Farming Stats
EXPGN, DROPGN, GOLDGN, CRAFTRATE
Complete Damage Calculation
Full damage pipeline dengan contoh kalkulasi
Full Stats Overview
Referensi lengkap semua stat, abbreviations, dan effects
Database & Information
Complete game data reference and class progression